“Injustice 2 Review”
In nearly every sense of the word, Injustice 2 is an improvement. From the graphics, to the game play, to the sheer depth of things to do, Injustice 2 absolutely changes and updates everything that was great about the original game (which was quite a lot). The new “loot system” customization options for characters is both overwhelming and addictive, and ensures that you’ll never be able to stop saying “okay, just one more match” whenever you fire it up.
Picking up after the events of the first game, Injustice 2’s story mode is longer than most fighting games, and also features more character development and strong storytelling moments than many fighting games. With Superman now imprisoned, Batman and his team of underground heroes struggle to keep the peace throughout the world. With Gorilla Grodd leading a new group of villains, and the arrival of Brainiac to our world, there’s definitely a lot at stake for the Dark Knight and his team. But if he needs to turn to the one man who could help them, will he? And can Batman trust Superman if he agrees to help?
That’s one of the main aspects of the story mode, and while the Injustice games have been guilty of being a part of the “grim dark” DC trend of late, the developers of Netherrealm studios are able to walk the fine line with seriousness and fun. While this world is a much bleaker one than DC fans are used to (or would like), there’s still moments of levity from characters like Harley Quinn, Green Arrow, and the Flash. Many times, their moments are the ones that stick with you the most. A lot of this is do to the stellar voice acting from actor mainstays Kevin Conroy, Tara Strong, and even Robert England himself as Scarecrow, but the graphics also play a big role in this as well. For the first time in a fighting game, the graphics hit that “Uncanny Valley” benchmark that is both incredible and unsettling.
But it’s not just a story mode that makes Injustice 2 worthy of your controller time. Oh no. I’ve already mentioned the awesome loot system that gives you gear to level up and change your favorite characters, but the method you acquire this gear is a ton of fun. Through the “Multiverse Mode”, new gear and challenges are posted daily, weekly, and even hourly to give you a truly randomized feel. No fight is going to be the same, and no loot will be exactly the same either. Gear can be something as simple as new gloves that alter your strength to costumes ripped straight right out of the comics. All of this adds a completely new level of replayability.
I’ve been playing Injustice 2 since the release, so I’m only touched the tip of the iceberg, but I’m very happy with what I’ve played so far. Netherealm and WB have not only created a really solid and fun fighting game, but they’ve also revolutionized how to get people to keep playing after they’ve become bored with playing. It’s the perfect fighting game for people who want to thrash people online AND for people who prefer to fight against the computer in story mode or just on their own. If you’re a fan of fighting games, comics, and hell, even video games, there’s no reason not to pick this up.